
Imbalance Isn’t Always Because of Poor Game Design, But Because of Too Many Player Choices
“NERF VAYNE NOW!!”, “AOO SPAM BUILD IN D&D IS OVERPOWERED!”, “BLADE GRASP IS CHEAP!”, whining from noobs who don’t know how to play games it sounds like, but these are genuine complaints. The reason a game has balance issues isn’t always because it wasn’t balanced when …