Code of Princess, the 3D action/RPG spiritual successor to Treasure’s classic Guardian Heroes, kind of flew under the radar for most gamers when it was released late last year, but apparently the title has been quite successful — according to the game’s producer, Yasuo Nakajima, the game sold “so-so” in Japan but surprisingly “sold beyond our expectations” in the US. Nakajima now wants to create a next gen follow-up to the 3DS sleeper hit.
Code of Princess was developed by Agatsuma Entertainment, with help from former staff from Treasure (including people who worked on Guardian Heroes,) and Capcom artist Kinu Nishimura (whose work you may have seen in games like Capcom vs. SNK 2 and Cannon Spike.)
Agatsuma Entertainment has just wrapped up development on Farewell Umihara Kawase, the latest sequel in a long running, Japan-exclusive series of platformers. They haven’t officially announced what their next project will be, but Nakajima says he’s already discussing ideas for a Code of Princess sequel with Nishimura. “”If Code of Princess 2 goes into development maybe it will be for consoles like PlayStation 4 or Xbox One. I want to develop a sequel to Code of Princess for core gamers, like the fans that are anticipating Dragon’s Crown now.”
You can still pick up Code of Princess off of Amazon for thirty bucks, or if you’d prefer a digital copy, the game is available on the 3DS’ e-Shop. It’s definitely worth getting if you like Guardian Heroes — despite the change in art style and a heavier emphasis on the RPG elements, it definitely feels like a sequel to Treasure’s Saturn cult classic. Oh, and speaking of Guardian Heroes: it’s on sale on Xbox Live Arcade for a mere $2 (160 MSP.) It’s still one of the best side-scrolling beat-em-ups ever made, so it’s definitely worth trying out if you haven’t played it before.