In an interview with CVG, Konami UK studio head Dave Cox admitted that the company is thinking about porting the upcoming 3DS exclusive Castlevania: Mirror of Fate over to HD consoles.
“We created everything in high definition – all the textures, all the levels, high-poly models, everything – and we kind of shrunk it all down into the 3DS,” Cox explained. While the game is currently a timed exclusive for Nintendo, Cox stated that Konami is considering doing port of the 2D action-adventure for home consoles once their agreement with Nintendo expires. “At Mercury Steam we have an HD version of the game sitting there in a computer somewhere,” Cox said.
Personally, I wouldn’t mind seeing Mirror of Fate on more systems, even though I already have the 3DS version pre-ordered; after all, if it ends up being a good game, shouldn’t you want as many people to have access to it as possible? It wouldn’t be the first time that a company has ported one of their 3DS hits over to a home console, either.
I played Mirror of Fate at last year’s E3, and the early version I played didn’t exactly blow my socks off — Mercury Steam’s attempt to port Lords of Shadow’s fun, challenging 3D combat into a 2D engine just kind of felt shallow and simple — but as a long time fan of the Castlevania series, I’ll always be willing to give any new entry in the franchise a shot. After all, Mirror of Fate is made by the same people who made Lords of Shadow (a game I loved,) and they have had about another year to work on the game since I last played it. At the very least, it should make the wait for Lords of Shadow 2 slightly more bearable.
Castlevania: Lords of Shadow – Mirror of Fate is still scheduled to hit the 3DS on March 5th.