IGXPro

Menu
  • Blog
  • Console
    • PC
    • Playstation 3
    • Playstation 4
    • Wii
    • Wii U
    • Xbox 360
    • Xbox One
  • Gaming
  • Handheld
    • DS/3DS
    • PSP / Vita
  • Reviews
    • Handheld
    • PC
    • Playstation 3
    • Wii
    • Xbox 360
  • Tech
    • Mobile Phones
    • PC/Laptop
    • Tablets
    • Tech Reviews
  • Video Gallery

Join Us Now For Free
Home
Console News
PC
The News About Enemy Unknown Keeps Getting Better

The News About Enemy Unknown Keeps Getting Better

Dave Bast 19 Mar

When asked by PC Gamer if X-Com Enemy Unknown, the remake of the popular PC title X-Com: UFO Defense, would be using some sort of console driven UI, as shown in screenshots, in the PC version of the game, Jake Solomon’s answer contained six no’s, “No, no, no. Nooo. Oh man, no. I wouldn’t do that to you, are you kidding me? No.” Apparently there are plans for a custom designed UI, exclusive to the PC version. Whew, I have to say, when I saw the screenshots I was worried that they would use some sort of global, watered-down cross platform UI. I’m glad to see that Firaxis, Enemy Unknown’s developers, are more emphatically against it than I am.

I’ve been following Enemy Unknown‘s development for a while now (here and here), but it looks like Firaxis has more good news about this eagerly awaited remake. According to lead designer Jake Solomon there are special plans in the works for the PC version of the game. The PC version is planned to have a “unique” UI, separate from what we have seen in the screenshots. This is a big relief for fans who may have been afraid that cross platform development might taint the PC version, but Firaxis seems to be as adamant against attempting such a thing as anyone. And that’s not all they have planned.

According to Solomon, the team at Firaxis also has plans to allowed easy integration for user mods. While this feature will not be part of the initial release version of the game, it is something developers are planning for down the road, “It won’t be anything that we’re committing to for release, but it’s very very easy using Unreal titles. I write almost all my game code in the scripts, and that’s very easy to give to people.”

It appears as though Firaxis is really doing everything they can to preserve the core gameplay of this beloved franchise, giving players the tools to make changes organically, instead of forcing them. This is important, Firaxis is banking on the fact that the remnants of the old X-Com community will spark and form a new X-Com community for the 21st century. If they do, the community will most likely reward them with creative input, unique mods and endless piles of content.

Share
Tweet
Email
Prev Article
Next Article

Related Articles

One of the many jokes that circulates among many a …

Bulletstorm Will Feature Randomly Generated Enemies

Every Tuesday I like to take some time to focus …

YouTube Tuesday: Borderlands 2 PC with the Cynical Brit Edition

About The Author

Dave Bast

Search Website

Let’s Get Social

Latest Video

https://www.youtube.com/watch?v=fyHy9X1M9a4

Popular Posts

    Recent Comments

    • Vinny Parisi on Review: TMNT: Out of the Shadows
    • Narduckleson on Review: TMNT: Out of the Shadows
    • Candy on Tropico 5 set to finally make Communism fun again next year
    • Vinny Parisi on Insomniac Games Reportedly Working on Ratchet & Clank: Into the Nexus
    • Adam Magulick on Insomniac Games Reportedly Working on Ratchet & Clank: Into the Nexus

    Get more stuff

    Subscribe to our mailing list and get interesting stuff and updates to your email inbox.

    Thank you for subscribing.

    Something went wrong.

    we respect your privacy and take protecting it seriously

    IGXPro

    Video Game News, Tech News, Geek Resource

    Useful Links

    • Contact
    • Privacy Policy
    • Staff
    • Terms of Use

    Popular Categories

    • Blog
    • Reviews
    • Console News
    • Tech
    • Video Gallery
    • Gaming News

    Work For Us!

    • Contact
    Copyright © 2022 IGXPro

    Ad Blocker Detected

    Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.

    Refresh