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Grand Theft Auto V officially announced

Grand Theft Auto V officially announced

Rian Quenlin 25 Oct

Rockstar Games has shown off the logo for Grand Theft Auto V, and has announced that the first official trailer will be one week from now on November 2nd.

Speculation can only be guessed, but if the “pattern” that GTA games follow can be guessed where the first had three levels named Liberty City, Vice City, and San Andreas, then it’s simple to make an accurate prediction. GTAVĀ  may be set in an overhauled Vice City with all the lights and nightlife the original Vice City game had turned up to eleven.

Kotaku has claimed that a source close to the project has stated that GTA will be set in a fictional version of Los Angeles. However with the last “source” from them saying something that was “utter bollocks” this might be false. Their sources also claim that the game will, possibly for the first time in the GTA series, feature more than one playable character in a single game in the vanilla. GTAIV had some DLC that allowed for multiple player characters.

Hopefully this time it wont be utter bollocks, but at the same time I’m hoping that GTAV is set in a city that’s based on Vice City turned up several notches in size and content, because the original vice city just felt so small to me, especially with the starting island being 50% beach.

I feel that setting it in LA isn’t that great an idea for Rockstar, especially if it’s the real-world LA. The cop game True Crime: Streets of LA already did this by recreating the City of Angels to a level where driving from A to B was nothing short of a massive chore, even with impunity from the speed limit. The previous release of LA Noire which recreated the LA of the 1940s is also a reason why they might not do it, as two similar games in the exact same city in such a small space of time is likely to have some criticism directed at Rockstar.

When the trailer is released, I’ll have it here on IGXpro.

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