Forza Motorsports 4 is only a month away and details are coming with more frequency, so it’s no wonder this little controversy has come to light. Due to publisher/developer EA owning the license to have Porsche vehicles in video games they have greedily blocked Turn 10 Studios from sub-licensing the cars for their latest game. Though they did have it for Forza 3.
This could have a little something to do with Need for Speed: The Run coming out a little over a month after Froza 4’s October 11 release, on November 15th. In a Q&A on the Forza blog, Greenawalt states “We’ve asked our contacts at EA to reconsider their position frequently and regularly over the last 18 months. We also reached out to various influential people in gaming to lobby on our behalf, and on your behalf, but that was to no avail,”
Greenswalt also mentions how their company handles licensing issues when the role is reversed: “Forza had the exclusive license for all Ferrari cars, for example, on the Xbox and PC platforms. But at the end of the day, we’ve always found that we just weren’t willing to block other racing games from having Ferraris outright, as we believed that this would do nothing but hurt the racing ecosystem.”
So it seems that EA is just not playing fair, though the game will feature RUF cars, which use unlicensed Porsche bodies and chasis. This will not help EA’s reputation as money-hungry corporation, or perhaps it was just that Microsoft didn’t want to solve this problem by shelling out some extra coin.