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Homefront and Halo – THQ Enters Largescale Warfare and Reach Gets Defiant Maps – Tuesday March 15th

Homefront and Halo – THQ Enters Largescale Warfare and Reach Gets Defiant Maps – Tuesday March 15th

Zack Dodge 14 Mar

Tomorrow is Tuesday March 15th and if you love first person shooters like I do, then I hope your calendar is clear. THQ marks their newest entry into the world of large scale military shooters, and certain affinity bring us the newest batch of Halo: Reach Maps. I realize these games don’t really share that much in common, but I figured if you’re making a trip to your local game retailer you could check both out and decide what path is right for you.

Homefront looks to compete with the likes of Battlefield and Call of Duty, which in the past has proven to be quite a difficult feat. They seem to be bringing some pretty fresh ideas to the table, like focusing on large battles with up to 32 players online, but still managing chaotic tight action. The Battle Points system will allow for some pretty dynamic and custom gameplay depending on the style of the player. THQ has also stated that the game will run on dedicated servers, this should hopefully allow for a smooth launch. Judging by some early previews, the campaign mode is said to be quite short, but none the less still filled with some memorable set pieces and great action. As long as this game is an improvement from Frontlines: Fuel of War I think we’ll be doing alright.

On the other hand, Halo: Reach is being injected with three new maps tomorrow provided through the Defiant Map Pack. This is the first batch of “non” Bungie content, but Microsoft and 343 seem quite confident regardless. The maps will be the standard 800MS points and look to offer some nice variety depending on how you like your flavor of Halo. Whether its competitive slayer, big team battle, or firefight Defiant has something for you. The team at Certain Affinity is deeply rooted in the world of Halo multiplayer from the days of Halo 2. There seems to be a strong sense of quality unique maps, and not just filler content.

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