Might & Magic: Clash of Heroes came out late last year on the Nintendo DS, receiving excellent reviews all around. The game was a combination of familiar role-playing elements mixed with some strategy and coated with the tried-and-true match-three style gameplay. The result was an incredibly addictive hybrid portable game, wrapped in a delightful package as part of the Heroes of Might and Magic series. At Ubisoft’s Digital Day event, we learned that developer Capybara has decided to take its game to Xbox Live Arcade as well as the PlayStation Network to take advantage of online (and offline) play.
The game is not just a straight port from the DS version. It keeps the major elements intact, but the art has been completely redone, hand-animated from scratch to give it a fresh new look for HD consoles. Everything from the units and interface to the maps has been redone, and more attention was paid to the multiplayer mode.
For the competitive types, leaderboards and ranking have been added as well. The developers listened to fan feedback and some tweaks have been made to enhance the overall experience. For example, underpowered units that no one really used have been given new abilities, and the more powerful ones have received a bit of a downgrade for gameplay balance.
The gameplay can get quite deep, but the general premise of a fight is to line up your units to build walls and attack, until you deplete the health of your opponent. Only the multiplayer portion of the game was shown at the event, so there could be other new additions that we haven’t seen yet. Look for the game when it’s released on XBLA and PSN sometime in the first quarter of 2011.