Cliff “CliffyB” Bleszinski is leaving Epic Games. Bleszinski has been Epic’s most publicly recognized figure and a key member of its design department for over twenty years, having worked on everything from the original Jazz Jackrabbit to Unreal and, of course, Gears of War.
Despite spending years and millions of dollars to develop their own proprietary next-gen game engine (the “Crystal Tools” engine that powered FFXIII and the possibly-still-being-made Versus XIII,) Square-Enix is jumping aboard the Unreal Engine bandwagon, announcing today that they have licensed Epic’s popular middleware solution for …
My experience with Unreal is limited. I’ve played only the Dreamcast game Unreal Tournament, a multiplayer first-person shooter based on the traditional modes that we’ve come to expect in any multiplayer game. A very fun game in a series that has a significant following. The last …