Lists… everybody loves lists. Since E3 is still so far away, and likely to feature mainly next generation console specifics, I figured the start of the new year would be a perfect opportunity to let you guys know what games are worth looking into. While not all these games are releasing in 2013, they are [...]
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So a good chunk of the hardcore gaming community is pretty butthurt over Mass Effect 3′s ending, and rightfully so: as I stated in my review and my follow-up editorial, ME3′s ending really is pretty terrible. But instead of reopening that bitter wound, let’s talk about game endings that were actually good.
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Because sometimes you just look at a game and have to ask yourself, “How did this get made? Who thought this was a good idea?”
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Videogames force you to kill (or at the very least, brutally beat down) a lot of people. Whether you’re playing Halo, Skyrim, or even something as seemingly innocent as Mario, by the time you see a game’s ending credits you’ve likely killed more people/aliens/turtle-things than you can count. The amount of Chinese peasants you kill [...]
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Sony’s Playstation Vita will hit American shores in less than a month, and expectations are understandably high for the newest handheld powerhouse. While the Vita received a strangely cold reception when it launched in Japan over a month ago, the system still tops many gamers’ most wanted lists, and it’s easy to see why: I [...]
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Last time I wrote about my top 11 disappointing sequels, so today I’m going to write about games on the opposite end of the spectrum (sort of) — great games that deserve sequels but never got them.
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As games become more expensive to make, the big publishers are more likely to play it safe; they’ll stick to what they know will sell and usually that means sequels. Now, I don’t mind a lot of sequels, even annualized releases, if they manage to maintain a certain level of quality. Outside of the usual [...]
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This month marks the 10th birthday of Nintendo’s Gamecube, the tiny purple system with a handle that spent its entire five year life cycle struggling to carve out a niche against the then-seemingly infallible domination of Sony’s Playstation and the surprise success of Microsoft’s original Xbox. Despite the Gamecube representing Nintendo’s lowest point in terms [...]
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