Rockstar has finally given us our first look at GTA V’s dedicated online mode, and it seems like GTA V’s multiplayer mode is a lot more developed and deep than the online modes from previous Rockstar titles.
Rockstar isn’t calling GTA V’s online mode an MMO, but they’ve revealed that it does have a persistent world with customizable, upgradable characters… which sort of makes it sound like an MMO. The trailer above states that GTA V Online will feature both structured — pre-defined missions, similar to the missions you’ll play through in the game’s single player mode — and unstructured goals — i.e. the ability to make your own fun, like driving cars off of make-shift ramps or simply causing random destruction. Completing goals will earn you some money that you can use to customize your character or buy property within Los Santos. Players can also team up to form “crews” to complete missions or wage war against other groups of players.
GTA V will also come with a “Content Creator” level editor that will let users create their own custom game modes (including races and deathmatches,) and share their creations with other players.
GTA V’s online service will launch on October 1st, two weeks after the game goes on sale. While the game runs in the GTA V engine and takes place in the same world, Rockstar says that they consider the game’s single player and online modes to be two completely separate products. Despite that, CVG says that access to GTA V Online will be free to all GTA V players.