It looks like every dog does has his day after all. Activision has been tight-lipped about third-party support for the Wii U, and most folks generally assumed there wasn’t a snow-dogs chance in hell (no, those jokes aren’t stopping anytime soon. #dealwithit) that Call of Duty: Ghosts would make it console-side for Nintendo’s underpowered next-gen offering. However, Infinity Ward has confirmed at E3 that Ghosts will in fact woof its way onto the Wii U; releasing alongside the other next-gen offerings when they become available.
Exec producer Mark Rubin confirmed the news with Gamespot out on the show floor, saying, “That’s probably in the next-gen bin, but we’re not actually talking about Wii U yet. ‘Cause we want to keep it mysterious.'”
Releasing the Wii U version alongside the next-gen console versions will likely draw some ugly comparisons; as opposed to debuting the game next to current-gen hardware. Still, the Wii U is in desperate need of third-party support, and having Call of Duty on their side is obviously a major morale boost with enough influence to convince a few fence-sitters that the Wii U is worth the plunge. It’ll be interesting to see how the Wii U experience stacks up feature-wise, considering the next-gen approach to social media and content sharing both the Xbox One and PS4 have so adamantly backed.
Is this announcement a crowd-pleaser? Is Call of Duty a worthwhile third-party title to play on Nintendo consoles, or do most people buy the series just to play with friends on Xbox Live? What other third-party support should Activision bring to the Wii U? Share your thoughts in the usual place, and don’t forget to like IGXPro on Facebook, follow us on Twitter, or give us the ‘ol +1 on Google+. If you can’t get enough of my shenanigans, (who could blame you?) you can check me out @GamingsNirvana, or add +VinnyParisi to your circles.