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BlazBlue team creating new fighter for PS4

BlazBlue team creating new fighter for PS4

Michael Lacerna 24 Apr

In an interview with Rice Digital, BlazBlue director Toshimichi Mori revealed that Arc System Works is creating a brand new fighting game for the PS4.

Mori was one of many developers who attended Sony’s big Playstation Meeting press conference last February. When asked if he was developing a game for Sony’s new console, Mori replied with an emphatic “yes,” saying, ““We still can’t give you a title name—but we are working on it. We’re a fighting game maker—so we’re thinking of doing a fighting game. I want to make a new title to follow Guilty Gear and BlazBlue—a third title. Guilty Gear was made for Dreamcast originally,BlazBlue was meant for PS3 soon after it launched—so now that PS4 is coming out we’d like to make a completely new title for it. Making something at these turning points is what Arc System Works is all about.”

Mori doesn’t say much about Arc System Works’ new fighter, but he does give some hints about ideas he’d like to try out. He says that due to memory limitations on the PS3, BlazBlue was limited to one on one fights; Mori says he’d like to use to the PS4’s extra power to create a game that allows for two versus two battles.

You can read the rest of Mori’s thoughts on the PS4 over at Rice Digital. He’s got some interesting things to say — while he’s impressed with the system for the most part, he does express some apprehension about the system’s social features and connectivity.

I was really addicted to Guilty Gear back in the Dreamcast days, but I was never able to get into BlazBlue for some reason. Regardless, I’m looking forward to what Arc System Works cooks up next. Mori and his team are currently putting the finishing touches on the PS3 version of BlazBlue: Chrono Phantasma, the billionth revision of the popular fighter that adds in 6 new characters.

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