My most anticipated game of 2012 is now my most anticipated game of 2013, I guess.
Today Take-Two announced that the much hyped and very cool looking Bioshock Infinite would miss its original October release date and will instead be held back until February 26, 2013. In a statement on Take-Two’s website, Bioshock creator and director Ken Levine explained the delay: “When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February.”
As much as I love Bioshock and as impatient as I am to play the next installment in the series, I suppose the delay is for the best: I’d rather get the game a few months late rather than get an incomplete or unpolished product (*cough* Bethesda *cough*,) so it’s nice to know that the team at Irrational Games are taking the time to make sure they get things right. They’re definitely taking a sales risk by missing out on the lucrative holiday season, so I think both Irrational Games and Take-Two should be commended for picking quality over quick money.
Source: Take Two