DLC’s pricetags range from low to fair, but the contents of them can really drive some gamers straight up the wall. Capcom has accomplished this by selling seven alternate pallets for Street Fighter III: Third Strike Online Edition. 7 colors for each character for $3.
The annoying thing about this isn’t that they’re charging for it, but that they have explicitly stated that those who have not purchased the DLC will not be able to see it.
“Color Pack 1 will be launching next week, on September 6th/7th. The price for this is $2.99, and buying this one pack will add 7 new colors for each character! The colors are available in pretty much all modes, but can’t be seen by people who haven’t purchased the DLC. (Also, we weren’t able to save the color palettes in replay files, so please be aware of that.)”
I don’t follow Street Fighter since I’m not a fighting game fan, but they have apparently charged significant amounts for alterate costumes in SFIV and MvC3. A brand-new design or characters is something I can understand, but a pallet swap? Do you have any idea how hard it is to create a pallet? Here’s a hint, you could have an in-game editor for 2D sprites and save those to the hard drive, and they could send the data to people you play online no problem, and I also recolored most of Streets of Rage Remake for the sake of doing it.
This is just a clear case of Capcom fleecing money. Ridiculous, and it doesn’t even work properly. I remember when alternate costumes and colors had to be unlocked through challenges.
Andy Codina
I remember the time when there was so many colors to choose from. Now we have to pay 3 bucks for 7 palettes. What a bummer! They could have used a few color improvements on their company logo, I’ll buy them 7 colors to play with.
Rian Quenlin
It’s so difficult to train people on how to work a hue slider, isn’t it? So fickle.
Chris Hernandez
They should call the game $treet fighter X$ or something as that is all the series is good for now, making Capcom money.