After hearing the cries of gamers in Japan calling for Altus to make the game easier, Atlus released a patch for its difficulty for the PS3 (360 version in development) soon after receiving a long list of complaints. Luckily, the North American version will come with the patch already in the box. Finally, a “Super Easy” mode.
The game’s mechanic for each puzzle left players desperate for an escape as each challenge allows no mistakes. Even though the original game comes with three difficulties to begin with, “Easy”, “Normal”, and “Hard”, it was not enough for the players to feel they could get through the game. Not only are the puzzles difficult, they also come with a ridiculous time limit.
With the new “Super Easy” mode, the player will have “Drink Assist”, allowing them create a drink that will strength the main character’s mobility. Pillows, a collectible item that allows for retries for puzzles, is also now worth more “extra lives” depending on your chosen difficulty. Hopefully with this update, the Japanese players can rejoice.
As for me, I’ve already pre-ordered this game. “Super Easy” mode or not, I’m ready.