Earlier this week Eutechnyx, the studio behind bringing NASCAR on console gaming back to life, delayed NASCAR 2011 until March 29. Then word passed that the racing series will refining its championship points structure for the next season. We thought the two were related.
According to Gregg Baker, the Eutechnyx community leader, it is not the reason. Speaking with Operation Sports, Baker said the game was “in a shippable state,” however has been delayed from mid-February (which is when the Daytona 500 is) to the end of March to give the game a little more polish.
“We wanted the game to look as good as possible and felt the short delay would make sure we hit our level of standards,” Baker said.
That said, “there were a couple more features we wanted to include — these will be confirmed closer to release date,” he said. While that sounds like it could account for a points system adjustment, A representative for the game confirmed that NASCAR’s proposed changes were not a factor in the delay.
NASCAR today made it clear that some change to the points system – allegedly drawn up on a cocktail napkin in 1975 – will be coming. We’ll know exactly what that means next week, but the racing promotion seems intent on developing one “that’s just easier to understand and simpler,” according to NASCAR president Mike Helton.