After the videos and information have been released you will finally have the chance to play this robo-epic yourself. Coming to the Playstation store August 31st is the official demo for Vanquish. In case you have not heard of this game or know little of it, the Playstation Blog has provided some insight.
“The Story So Far…
Vanquish is set in a desperate future, one that centers around exponential population growth, a demand for resources, and a political power play from Russia that lands you in the heart of the action aboard an orbiting space station. You play Sam Gideon, DARPA Agent and co-designer of some very advanced technology – the Augmented Reaction Suit (ARS). Your mission is to work with the infiltrating military to restore order, find your fellow agents, and prevent an attack on New York City, among other American targets.
The Secret to Success
Vanquish is the newest game from the mind of Shinji Mikami, creator of such classics as Resident Evil. Known for his epic games, Shinji Mikami has taken on the 3rd person shooter in a way that only he could. Working with PlatinumGames, together they’ve come up with a very fast, very fluid, and very intense cover to cover shooter. How you operate the Augmented Reaction Suit (ARS) system and the key abilities it grants you will be the deciding factor in your success – or failure. The two abilities that I find the most useful are Boost and Augmented Reaction (AR).
The Augmented Reaction Suit, you’ll find, is incredibly fast and agile when you use Boost to navigate around the demo area. Boost allows you to dash over to save wounded marines, evade attacks, or quickly close the distance on any enemy to deliver a punishing melee attack. Boost into cover, boost out of cover – boosting is one of the best tools you have for both defensive and offensive action in Vanquish.
While Boost grants you speed, Augmented Reaction (AR) will grant you time. Time will save you in both a reactive and proactive manner – push forward with your Boost and flip on AR to destroy enemies while you dash past them. Jump out of cover into AR to line up headshots and stop a guarded threat behind cover. Roll into AR, plant your body, and focus fire at heavily guarded targets for maximum efficiency. Defensively – you’ll enter into AR when you take on too much damage, granting you a moment to kill your main threat, or evade into cover to recharge and continue the fight.
I highly recommend checking out the tutorial before jumping into the full game to see how these two abilities play out. You’ll get a chance to mess around in a safe environment and become comfortable with how the game works. Trust me, you can adapt while you play the game and absolutely get through it – but you will benefit from a bit of practice!
The Demo Challenge
So as a spot of fun, I figured I’d leave you with a challenge to see if you can best what I consider to be a very impressive clear-time on the demo. Our own internal producer, Keith, has become quite good at the demo from various trade shows and has a clear time of 6 minutes and 12 seconds. I challenge you to beat this time! Keith is good, but I’m betting the community will be able to best him in a few short days after release – prove me right, post screenshots if you can, and show them what community can do!”
Looks like a blast, I will be checking it out and give you my thoughts of the game in a hands-on post.