It started with the Virtual Boy, the first 3D gaming device, then it was a long hiatus before anyone attempted a similar type of innovation in the gaming field. But it was Nintendo again with the Wii, the first console to rely on motion sensing as it’s main form of input. They have also introduced, most recently, the ability to interact with 3D images, without the need for any sort of glasses–or glassesless as I like to call it.
Sony had done something a little similar with their Eyetoy games, which has now evolved into Move, it’s like Wii MotionPlus to the max! Using the Eyetoy to track their wand controller to near 1:1 precision Sony has MOVEd the bar one step closer to what could become a virtual space. Not to mention their bug push into the 3D TV scene, and they expect it to become the next successor to HD TV as we know it. Though they realize it will have to come to a point where the glasses are not required. Motion sensing and pop-out images, sounds like the basics for virtual reality to me.
To take this one step further Microsoft has fully unveiled their Kinect, motion sensing without a controller and it detects your entire bodies’ gestures. Pair this with a Wrap-around 3D-TV-type-thing and you have very real virtual reality.
So there you have it, three major companies all pushing the bounds of virtual interaction, it can only get better right? What do you think, is 3D and motion controls just a fad or will evolve to be the best way to enjoy gaming 10 years from now?
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